[utils] adding aligned malloc/free/realloc in vector.h and matrix.h, fixing bug in matrix_copy
This commit is contained in:
56
src/matrix.h
56
src/matrix.h
@@ -45,6 +45,26 @@
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\
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} \
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\
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static name##_t *name##_new_aligned(size_t m, size_t n, size_t alignment) { \
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name##_t *matrix = malloc(sizeof(name##_t)); \
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\
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if (matrix == NULL) { \
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return NULL; \
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} \
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\
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matrix->m = m; \
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matrix->n = n; \
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\
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matrix->values = _aligned_malloc(sizeof(type) * m * n, alignment); \
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if (matrix->values == NULL) { \
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free(matrix); \
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return NULL; \
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} \
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\
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return matrix; \
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\
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} \
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\
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static void name##_destroy(name##_t *self) { \
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if (self == NULL) return; \
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\
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@@ -55,6 +75,16 @@
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free(self); \
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} \
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\
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static void name##_destroy_aligned(name##_t *self) { \
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if (self == NULL) return; \
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\
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if (self->values != NULL) { \
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_aligned_free(self->values); \
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} \
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\
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free(self); \
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} \
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\
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static inline void name##_zero(name##_t *self) { \
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memset(self->values, 0, self->m * self->n * sizeof(type)); \
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} \
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@@ -64,10 +94,30 @@
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if (self == NULL) return false; \
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\
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if (m * n > (self->m * self->n)) { \
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self->values = realloc(self->values, sizeof(type) * m * n); \
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if (self->values == NULL) { \
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type *ptr = realloc(self->values, sizeof(type) * m * n); \
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if (ptr == NULL) { \
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return false; \
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} \
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self->values = ptr; \
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} \
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\
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self->m = m; \
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self->n = n; \
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\
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name##_zero(self); \
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\
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return true; \
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} \
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\
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static inline bool name##_resize_aligned(name##_t *self, size_t m, size_t n, size_t alignment) { \
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if (self == NULL) return false; \
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\
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if (m * n > (self->m * self->n)) { \
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type *ptr = _aligned_realloc(self->values, sizeof(type) * m * n, alignment); \
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if (ptr == NULL) { \
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return false; \
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} \
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self->values = ptr; \
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} \
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\
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self->m = m; \
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@@ -90,7 +140,7 @@
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if (self->m != other->m || self->n != other->n) { \
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return false; \
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} \
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size_t num_values = self->n * self->n; \
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size_t num_values = self->m * self->n; \
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\
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memcpy(other->values, self->values, num_values * sizeof(type)); \
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return true; \
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194
src/vector.h
194
src/vector.h
@@ -13,7 +13,35 @@ static inline void *_aligned_malloc(size_t size, size_t alignment)
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{
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void *p;
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int ret = posix_memalign(&p, alignment, size);
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return (ret == 0) ? p : 0;
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return (ret == 0) ? p : NULL;
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}
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static inline void *_aligned_realloc(void *p, size_t size, size_t alignment)
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{
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if ((alignment == 0) || ((alignment & (alignment - 1)) != 0) || (alignment < sizeof(void *))) {
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return NULL;
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}
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if (size == 0) {
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return NULL;
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}
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void *rp = realloc(p, size);
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/* If realloc result is not already at an aligned boundary,
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_aligned_malloc a new block and copy the contents of the realloc'd
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pointer to the aligned block, free the realloc'd pointer and return
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the aligned pointer.
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*/
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if ( ((size_t)rp & (alignment - 1)) != 0) {
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void *p1 = _aligned_malloc(size, alignment);
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if (p1 != NULL) {
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memcpy(p1, rp, size);
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}
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free(rp);
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rp = p1;
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}
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return rp;
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}
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static inline void _aligned_free(void *p)
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{
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@@ -28,76 +56,84 @@ static inline void _aligned_free(void *p)
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#endif
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// Based kvec.h, dynamic vectors of any type
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#define __VECTOR_BASE(name, type) typedef struct { size_t n, m; type *a; } name; \
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static inline name *name##_new_size(size_t size) { \
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name *array = malloc(sizeof(name)); \
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if (array == NULL) return NULL; \
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array->n = array->m = 0; \
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array->a = malloc((size > 0 ? size : 1) * sizeof(type)); \
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if (array->a == NULL) return NULL; \
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array->m = size; \
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return array; \
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} \
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static inline name *name##_new(void) { \
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return name##_new_size(DEFAULT_VECTOR_SIZE); \
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} \
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static inline name *name##_new_aligned(size_t size, size_t alignment) { \
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name *array = malloc(sizeof(name)); \
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if (array == NULL) return NULL; \
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array->n = array->m = 0; \
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array->a = _aligned_malloc(size * sizeof(type), alignment); \
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if (array->a == NULL) return NULL; \
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array->m = size; \
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return array; \
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} \
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static inline bool name##_resize(name *array, size_t size) { \
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if (size <= array->m) return true; \
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type *ptr = realloc(array->a, sizeof(type) * size); \
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if (ptr == NULL) return false; \
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array->a = ptr; \
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array->m = size; \
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return true; \
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} \
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static inline void name##_push(name *array, type value) { \
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if (array->n == array->m) { \
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size_t size = array->m ? array->m << 1 : 2; \
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type *ptr = realloc(array->a, sizeof(type) * size); \
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if (ptr == NULL) { \
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fprintf(stderr, "realloc failed during " #name "_push\n"); \
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exit(EXIT_FAILURE); \
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} \
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array->a = ptr; \
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array->m = size; \
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} \
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array->a[array->n++] = value; \
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} \
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static inline bool name##_extend(name *array, name *other) { \
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bool ret = false; \
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size_t new_size = array->n + other->n; \
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if (new_size > array->m) ret = name##_resize(array, new_size); \
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if (!ret) return false; \
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memcpy(array->a + array->n, other->a, other->n * sizeof(type)); \
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array->n = new_size; \
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return ret; \
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} \
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static inline void name##_pop(name *array) { \
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if (array->n > 0) array->n--; \
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} \
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static inline void name##_clear(name *array) { \
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array->n = 0; \
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} \
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static inline bool name##_copy(name *dst, name *src, size_t n) { \
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bool ret = true; \
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if (dst->m < n) ret = name##_resize(dst, n); \
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if (!ret) return false; \
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memcpy(dst->a, src->a, n * sizeof(type)); \
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dst->n = n; \
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return ret; \
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} \
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static inline name *name##_new_copy(name *vector, size_t n) { \
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name *cpy = name##_new_size(n); \
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if (!name##_copy(cpy, vector, n)) return NULL; \
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return cpy; \
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#define __VECTOR_BASE(name, type) typedef struct { size_t n, m; type *a; } name; \
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static inline name *name##_new_size(size_t size) { \
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name *array = malloc(sizeof(name)); \
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if (array == NULL) return NULL; \
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array->n = array->m = 0; \
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array->a = malloc((size > 0 ? size : 1) * sizeof(type)); \
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if (array->a == NULL) return NULL; \
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array->m = size; \
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return array; \
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} \
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static inline name *name##_new(void) { \
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return name##_new_size(DEFAULT_VECTOR_SIZE); \
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} \
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static inline name *name##_new_aligned(size_t size, size_t alignment) { \
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name *array = malloc(sizeof(name)); \
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if (array == NULL) return NULL; \
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array->n = array->m = 0; \
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array->a = _aligned_malloc(size * sizeof(type), alignment); \
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if (array->a == NULL) return NULL; \
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array->m = size; \
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return array; \
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} \
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static inline bool name##_resize(name *array, size_t size) { \
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if (size <= array->m) return true; \
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type *ptr = realloc(array->a, sizeof(type) * size); \
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if (ptr == NULL) return false; \
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array->a = ptr; \
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array->m = size; \
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return true; \
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} \
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static inline bool name##_resize_aligned(name *array, size_t size, size_t alignment) { \
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if (size <= array->m) return true; \
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type *ptr = _aligned_realloc(array->a, sizeof(type) * size, alignment); \
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if (ptr == NULL) return false; \
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array->a = ptr; \
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array->m = size; \
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return true; \
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} \
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static inline void name##_push(name *array, type value) { \
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if (array->n == array->m) { \
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size_t size = array->m ? array->m << 1 : 2; \
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type *ptr = realloc(array->a, sizeof(type) * size); \
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if (ptr == NULL) { \
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fprintf(stderr, "realloc failed during " #name "_push\n"); \
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exit(EXIT_FAILURE); \
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} \
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array->a = ptr; \
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array->m = size; \
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} \
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array->a[array->n++] = value; \
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} \
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static inline bool name##_extend(name *array, name *other) { \
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bool ret = false; \
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size_t new_size = array->n + other->n; \
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if (new_size > array->m) ret = name##_resize(array, new_size); \
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if (!ret) return false; \
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memcpy(array->a + array->n, other->a, other->n * sizeof(type)); \
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array->n = new_size; \
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return ret; \
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} \
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static inline void name##_pop(name *array) { \
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if (array->n > 0) array->n--; \
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} \
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static inline void name##_clear(name *array) { \
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array->n = 0; \
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} \
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static inline bool name##_copy(name *dst, name *src, size_t n) { \
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bool ret = true; \
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if (dst->m < n) ret = name##_resize(dst, n); \
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if (!ret) return false; \
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memcpy(dst->a, src->a, n * sizeof(type)); \
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dst->n = n; \
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return ret; \
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} \
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static inline name *name##_new_copy(name *vector, size_t n) { \
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name *cpy = name##_new_size(n); \
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if (!name##_copy(cpy, vector, n)) return NULL; \
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return cpy; \
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}
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#define __VECTOR_DESTROY(name, type) \
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@@ -105,9 +141,13 @@ static inline void _aligned_free(void *p)
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if (array == NULL) return; \
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if (array->a != NULL) free(array->a); \
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free(array); \
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} \
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static inline void name##_destroy_aligned(name *array) { \
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if (array == NULL) return; \
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if (array->a != NULL) _aligned_free(array->a); \
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free(array); \
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}
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#define __VECTOR_DESTROY_FREE_DATA(name, type, free_func) \
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static inline void name##_destroy(name *array) { \
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if (array == NULL) return; \
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@@ -118,6 +158,16 @@ static inline void _aligned_free(void *p)
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} \
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free(array->a); \
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free(array); \
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} \
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static inline void name##_destroy_aligned(name *array) { \
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if (array == NULL) return; \
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if (array->a != NULL) { \
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for (size_t i = 0; i < array->n; i++) { \
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free_func(array->a[i]); \
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} \
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} \
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_aligned_free(array->a); \
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free(array); \
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}
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#define VECTOR_INIT(name, type) \
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