Files
libpostal/src/vector.h

182 lines
11 KiB
C

#ifndef VECTOR_H
#define VECTOR_H
#include <stdio.h>
#define DEFAULT_VECTOR_SIZE 8
#if defined(_MSC_VER) || defined(__MINGW32__) || defined(__MINGW64__)
#include <malloc.h>
#else
#include <stdlib.h>
static inline void *_aligned_malloc(size_t size, size_t alignment)
{
void *p;
int ret = posix_memalign(&p, alignment, size);
return (ret == 0) ? p : NULL;
}
static inline void *_aligned_realloc(void *p, size_t size, size_t alignment)
{
if ((alignment == 0) || ((alignment & (alignment - 1)) != 0) || (alignment < sizeof(void *))) {
return NULL;
}
if (size == 0) {
return NULL;
}
void *rp = realloc(p, size);
/* If realloc result is not already at an aligned boundary,
_aligned_malloc a new block and copy the contents of the realloc'd
pointer to the aligned block, free the realloc'd pointer and return
the aligned pointer.
*/
if ( ((size_t)rp & (alignment - 1)) != 0) {
void *p1 = _aligned_malloc(size, alignment);
if (p1 != NULL) {
memcpy(p1, rp, size);
}
free(rp);
rp = p1;
}
return rp;
}
static inline void _aligned_free(void *p)
{
free(p);
}
#endif
#ifdef _MSC_VER
#define MIE_ALIGN(x) __declspec(align(x))
#else
#define MIE_ALIGN(x) __attribute__((aligned(x)))
#endif
// Based kvec.h, dynamic vectors of any type
#define __VECTOR_BASE(name, type) typedef struct { size_t n, m; type *a; } name; \
static inline name *name##_new_size(size_t size) { \
name *array = malloc(sizeof(name)); \
if (array == NULL) return NULL; \
array->n = array->m = 0; \
array->a = malloc((size > 0 ? size : 1) * sizeof(type)); \
if (array->a == NULL) return NULL; \
array->m = size; \
return array; \
} \
static inline name *name##_new(void) { \
return name##_new_size(DEFAULT_VECTOR_SIZE); \
} \
static inline name *name##_new_aligned(size_t size, size_t alignment) { \
name *array = malloc(sizeof(name)); \
if (array == NULL) return NULL; \
array->n = array->m = 0; \
array->a = _aligned_malloc(size * sizeof(type), alignment); \
if (array->a == NULL) return NULL; \
array->m = size; \
return array; \
} \
static inline bool name##_resize(name *array, size_t size) { \
if (size <= array->m) return true; \
type *ptr = realloc(array->a, sizeof(type) * size); \
if (ptr == NULL) return false; \
array->a = ptr; \
array->m = size; \
return true; \
} \
static inline bool name##_resize_aligned(name *array, size_t size, size_t alignment) { \
if (size <= array->m) return true; \
type *ptr = _aligned_realloc(array->a, sizeof(type) * size, alignment); \
if (ptr == NULL) return false; \
array->a = ptr; \
array->m = size; \
return true; \
} \
static inline void name##_push(name *array, type value) { \
if (array->n == array->m) { \
size_t size = array->m ? array->m << 1 : 2; \
type *ptr = realloc(array->a, sizeof(type) * size); \
if (ptr == NULL) { \
fprintf(stderr, "realloc failed during " #name "_push\n"); \
exit(EXIT_FAILURE); \
} \
array->a = ptr; \
array->m = size; \
} \
array->a[array->n++] = value; \
} \
static inline bool name##_extend(name *array, name *other) { \
bool ret = false; \
size_t new_size = array->n + other->n; \
if (new_size > array->m) ret = name##_resize(array, new_size); \
if (!ret) return false; \
memcpy(array->a + array->n, other->a, other->n * sizeof(type)); \
array->n = new_size; \
return ret; \
} \
static inline void name##_pop(name *array) { \
if (array->n > 0) array->n--; \
} \
static inline void name##_clear(name *array) { \
array->n = 0; \
} \
static inline bool name##_copy(name *dst, name *src, size_t n) { \
bool ret = true; \
if (dst->m < n) ret = name##_resize(dst, n); \
if (!ret) return false; \
memcpy(dst->a, src->a, n * sizeof(type)); \
dst->n = n; \
return ret; \
} \
static inline name *name##_new_copy(name *vector, size_t n) { \
name *cpy = name##_new_size(n); \
if (!name##_copy(cpy, vector, n)) return NULL; \
return cpy; \
}
#define __VECTOR_DESTROY(name, type) \
static inline void name##_destroy(name *array) { \
if (array == NULL) return; \
if (array->a != NULL) free(array->a); \
free(array); \
} \
static inline void name##_destroy_aligned(name *array) { \
if (array == NULL) return; \
if (array->a != NULL) _aligned_free(array->a); \
free(array); \
}
#define __VECTOR_DESTROY_FREE_DATA(name, type, free_func) \
static inline void name##_destroy(name *array) { \
if (array == NULL) return; \
if (array->a != NULL) { \
for (size_t i = 0; i < array->n; i++) { \
free_func(array->a[i]); \
} \
} \
free(array->a); \
free(array); \
} \
static inline void name##_destroy_aligned(name *array) { \
if (array == NULL) return; \
if (array->a != NULL) { \
for (size_t i = 0; i < array->n; i++) { \
free_func(array->a[i]); \
} \
} \
_aligned_free(array->a); \
free(array); \
}
#define VECTOR_INIT(name, type) \
__VECTOR_BASE(name, type) \
__VECTOR_DESTROY(name, type)
#define VECTOR_INIT_FREE_DATA(name, type, free_func) \
__VECTOR_BASE(name, type) \
__VECTOR_DESTROY_FREE_DATA(name, type, free_func)
#endif