#ifndef VECTOR_H #define VECTOR_H #define DEFAULT_VECTOR_SIZE 8 #if defined(_MSC_VER) || defined(__MINGW32__) || defined(__MINGW64__) #include #else #include static inline void *_aligned_malloc(size_t size, size_t alignment) { void *p; int ret = posix_memalign(&p, alignment, size); return (ret == 0) ? p : 0; } static inline void _aligned_free(void *p) { free(p); } #endif #ifdef _MSC_VER #define MIE_ALIGN(x) __declspec(align(x)) #else #define MIE_ALIGN(x) __attribute__((aligned(x))) #endif #define CONST_128D(var, val) \ MIE_ALIGN(16) static const double var[2] = {(val), (val)} // Based kvec.h, dynamic vectors of any type #define __VECTOR_BASE(name, type) typedef struct { size_t n, m; type *a; } name; \ static inline name *name##_new_size(size_t size) { \ name *array = malloc(sizeof(name)); \ if (array == NULL) return NULL; \ array->n = array->m = 0; \ array->a = malloc(size * sizeof(type)); \ if (array->a == NULL) return NULL; \ array->m = size; \ return array; \ } \ static inline name *name##_new(void) { \ return name##_new_size(DEFAULT_VECTOR_SIZE); \ } \ static inline name *name##_new_aligned(size_t size, size_t alignment) { \ name *array = malloc(sizeof(name)); \ if (array == NULL) return NULL; \ array->n = array->m = 0; \ array->a = _aligned_malloc(size * sizeof(type), alignment); \ if (array->a == NULL) return NULL; \ array->m = size; \ return array; \ } \ static inline void name##_resize(name *array, size_t size) { \ if (size <= array->m) return; \ type *ptr = realloc(array->a, sizeof(type) * size); \ if (ptr == NULL) return; \ array->a = ptr; \ array->m = size; \ } \ static inline void name##_push(name *array, type value) { \ if (array->n == array->m) { \ size_t size = array->m ? array->m << 1 : 2; \ type *ptr = realloc(array->a, sizeof(type) * size); \ if (ptr == NULL) return; \ array->a = ptr; \ array->m = size; \ } \ array->a[array->n++] = value; \ } \ static inline void name##_extend(name *array, name *other) { \ size_t new_size = array->n + other->n; \ if (new_size > array->m) name##_resize(array, new_size); \ memcpy(array->a + array->n, other->a, other->n * sizeof(type)); \ array->n = new_size; \ } \ static inline void name##_pop(name *array) { \ if (array->n > 0) array->n--; \ } \ static inline void name##_clear(name *array) { \ array->n = 0; \ } \ static inline void name##_copy(name *dst, name *src, size_t n) { \ if (dst->m < n) name##_resize(dst, n); \ memcpy(dst->a, src->a, n * sizeof(type)); \ dst->n = n; \ } \ static inline name *name##_new_copy(name *vector, size_t n) { \ name *cpy = name##_new_size(n); \ name##_copy(cpy, vector, n); \ return cpy; \ } #define __VECTOR_DESTROY(name, type) \ static inline void name##_destroy(name *array) { \ if (array == NULL) return; \ if (array->a != NULL) free(array->a); \ free(array); \ } #define __VECTOR_DESTROY_FREE_DATA(name, type, free_func) \ static inline void name##_destroy(name *array) { \ if (array == NULL) return; \ if (array->a != NULL) { \ for (int i = 0; i < array->n; i++) { \ free_func(array->a[i]); \ } \ } \ free(array->a); \ free(array); \ } #define VECTOR_INIT(name, type) \ __VECTOR_BASE(name, type) \ __VECTOR_DESTROY(name, type) #define VECTOR_INIT_FREE_DATA(name, type, free_func) \ __VECTOR_BASE(name, type) \ __VECTOR_DESTROY_FREE_DATA(name, type, free_func) #endif