[addresses] Additions to the English address config
This commit is contained in:
@@ -18,25 +18,36 @@
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numbers:
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numbers:
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default:
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default:
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canonical: number # canonical word in libpostal dictionary
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canonical: number # canonical word in libpostal dictionary
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abbreviated: "no" # abbreviated form. no is a boolean in YAML, needs to be quoted
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abbreviated: "no" # most common abbreviated form ("no" is a boolean in YAML, needs to be quoted)
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direction: left # The phrase "number/no" goes to the left of the number
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sample: true # Randomly sample other variations (e.g. num, nr)
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sample: true # Randomly sample other variations (e.g. num, nr)
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# Probabilities
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# Probabilities
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canonical_probability: 0.3 # With this probability, use the canonical
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canonical_probability: 0.3 # With this probability, use the canonical
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abbreviated_probability: 0.5 # With this probability, use the abbreviated form
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abbreviated_probability: 0.5 # With this probability, use the abbreviated form
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sample_probability: 0.2 # With this probability, sample other variations
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sample_probability: 0.2 # With this probability, sample other variations
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sample_exclude:
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sample_exclude:
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- "#" # Used in numeric affix
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- "#" # Used in numeric affix. Needs to be quoted, otherwise it's a comment
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numeric:
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numeric:
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direction: left
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direction: left
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numeric_affix:
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numeric_affix:
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affix: "#" # e.g. #3, #2F, etc.
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affix: "#" # e.g. #3, #2F, etc.
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direction: left # affix goes on the number's left
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direction: left # affix goes on the number's left
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# Probabilities for numbers
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# Probabilities for numbers
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numeric_probability: 0.4 # With this probability, use the standard numeric
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numeric_probability: 0.4 # With this probability, use the standard numeric
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numeric_affix_probability: 0.6 # With this probability, use e.g. #3 instead of No. 3
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numeric_affix_probability: 0.6 # With this probability, use e.g. #3 instead of No. 3
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affix_integers_only: false
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# And
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# ===
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# The word for "and". Used both in intersections and phrases like "Units 1 & 2", etc.
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and:
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default: &and
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canonical: and
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abbreviated: "&"
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canonical_probability: 0.2
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abbreviated_probability: 0.75
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sample: true
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sample_probability: 0.05
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# Floor/level
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# Floor/level
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@@ -62,6 +73,7 @@ levels:
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# Numbered floors
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# Numbered floors
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floor: &floor
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floor: &floor
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canonical: floor
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canonical: floor
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plural: floors
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abbreviated: fl
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abbreviated: fl
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canonical_probability: 0.5 # With this probability, use canonical version
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canonical_probability: 0.5 # With this probability, use canonical version
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abbreviated_probability: 0.4 # With this probability, use abbreviated version
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abbreviated_probability: 0.4 # With this probability, use abbreviated version
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@@ -89,6 +101,7 @@ levels:
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# The word "level" is also occasionally used
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# The word "level" is also occasionally used
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level: &level
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level: &level
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canonical: level
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canonical: level
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plural: levels
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abbreviated: lvl
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abbreviated: lvl
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sample: true
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sample: true
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canonical_probability: 0.5
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canonical_probability: 0.5
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@@ -112,6 +125,7 @@ levels:
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ordinal_probability: 0.55
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ordinal_probability: 0.55
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platform: &platform
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platform: &platform
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canonical: platform
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canonical: platform
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plural: platforms
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abbreviated: pf
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abbreviated: pf
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canonical_probability: 0.7
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canonical_probability: 0.7
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abbreviated_probability: 0.3
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abbreviated_probability: 0.3
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@@ -123,12 +137,13 @@ levels:
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ordinal_probability: 0.5 # e.g. 1st Platform
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ordinal_probability: 0.5 # e.g. 1st Platform
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storey: &storey
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storey: &storey
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canonical: storey
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canonical: storey
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plural: storeys
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numeric:
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numeric:
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direction: left
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direction: left
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ordinal:
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ordinal:
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direction: right
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direction: right
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numeric_probability: 0.1 # e.g. Storey 2, less common
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numeric_probability: 0.025 # e.g. Storey 2, less common
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ordinal_probability: 0.9 # e.g. 2nd Storey, more common
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ordinal_probability: 0.975 # e.g. 2nd Storey, more common
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# Special instructions for ground floor
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# Special instructions for ground floor
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ground_floor: &ground_floor
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ground_floor: &ground_floor
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canonical: ground floor
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canonical: ground floor
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@@ -137,6 +152,20 @@ levels:
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abbreviated_probability: 0.4
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abbreviated_probability: 0.4
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sample_probability: 0.2
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sample_probability: 0.2
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sample: true
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sample: true
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ground: &ground
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canonical: ground
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abbreviated: g
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sample: true
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canonical_probability: 0.6
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abbreviated_probability: 0.1
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sample_probability: 0.3
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ground_level: &ground_level
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canonical: ground level
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abbreviated: g/l
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sample: true
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canonical_probability: 0.4
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abbreviated_probability: 0.2
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sample_probability: 0.4
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# Special instructions for lower ground floor (added randomly, not an alias for a floor number)
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# Special instructions for lower ground floor (added randomly, not an alias for a floor number)
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lower_ground_floor: &lower_ground_floor
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lower_ground_floor: &lower_ground_floor
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canonical: lower ground floor
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canonical: lower ground floor
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@@ -155,36 +184,48 @@ levels:
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canonical_probability: 0.6
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canonical_probability: 0.6
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abbreviated_probability: 0.2
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abbreviated_probability: 0.2
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sample_probability: 0.2
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sample_probability: 0.2
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upper: &upper
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canonical: upper
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abbreviated: uppr
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sample: true
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canonical_probability: 0.8
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abbreviated_probability: 0.1
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sample_probability: 0.1
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lower_level: &lower_level
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canonical: lower level
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abbreviated: lwr lvl
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sample: true
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canonical_probability: 0.7
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abbreviated_probability: 0.1
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sample_probability: 0.2
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lobby: &lobby
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canonical: lobby
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upstairs: &upstairs
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upstairs: &upstairs
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canonical: upstairs
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canonical: upstairs
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downstairs: &downstairs
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downstairs: &downstairs
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canonical: downstairs
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canonical: downstairs
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# Special instructions for podium level (added randomly)
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# Special instructions for podium level (added randomly)
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podium_level: &podium_level
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podium_level: &podium_level
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default:
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canonical: podium level
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canonical: podium level
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abbreviated: pd lvl
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abbreviated: pd lvl
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sample: true
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sample: true
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canonical_probability: 0.6
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canonical_probability: 0.6
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abbreviated_probability: 0.2
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abbreviated_probability: 0.2
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sample_probability: 0.2
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sample_probability: 0.2
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podium: &podium
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probability: 0.8 # Probability of using the default form
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canonical: podium
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alternatives:
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abbreviated: pd
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- alternative:
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sample: true
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canonical: podium
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canonical_probability: 0.6
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abbreviated: pd
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abbreviated_probability: 0.2
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sample: true
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sample_probability: 0.2
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canonical_probability: 0.6
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abbreviated_probability: 0.2
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sample_probability: 0.2
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probability: 0.2 # Probability of using this alternative
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# Used when floor number is < 0 (starts at -1 in all countries)
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# Used when floor number is < 0 (starts at -1 in all countries)
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basement: &basement
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basement: &basement
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canonical: basement
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canonical: basement
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abbreviated: bsmt
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abbreviated: bsmt
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sample: true
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sample: true
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# e.g. Basement 1
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# e.g. Basement 1
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alphanumeric:
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numeric:
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direction: left
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direction: left
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# e.g. B1
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# e.g. B1
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numeric_affix:
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numeric_affix:
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@@ -193,6 +234,12 @@ levels:
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# e.g. 2nd Basement
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# e.g. 2nd Basement
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ordinal:
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ordinal:
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direction: right
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direction: right
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standalone_probability: 0.985
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number_abs_value: true
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number_min_abs_value: 1
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numeric_probability: 0.005
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numeric_affix_probability: 0.005
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ordinal_probability: 0.005
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cellar: &cellar
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cellar: &cellar
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canonical: cellar
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canonical: cellar
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sample: true
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sample: true
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@@ -204,7 +251,7 @@ levels:
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abbreviated: sb
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abbreviated: sb
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sample: true
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sample: true
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# e.g. Sub-basement 1
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# e.g. Sub-basement 1
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alphanumeric:
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numeric:
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direction: left
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direction: left
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# e.g. SB1
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# e.g. SB1
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numeric_affix:
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numeric_affix:
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@@ -213,6 +260,14 @@ levels:
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# e.g. 2nd Sub-basement
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# e.g. 2nd Sub-basement
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ordinal:
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ordinal:
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direction: right
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direction: right
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number_abs_value: true
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number_min_abs_value: 2
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# Basement 2 == Sub-basement 1
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number_subtract_abs_value: 1
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standalone_probability: 0.985
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numeric_probability: 0.005
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numeric_affix_probability: 0.005
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ordinal_probability: 0.005
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top_floor: &top_floor
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top_floor: &top_floor
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canonical: top floor
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canonical: top floor
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abbreviated: tf
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abbreviated: tf
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@@ -222,16 +277,14 @@ levels:
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sample_probability: 0.1
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sample_probability: 0.1
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# Mezzanine level (floor number {0.5, 1.5, ...}, also be added at random)
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# Mezzanine level (floor number {0.5, 1.5, ...}, also be added at random)
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mezzanine: &mezzanine
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mezzanine: &mezzanine
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# Floor 0.5 is just plain mezzanine, no number
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canonical: mezzanine
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canonical: mezzanine
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abbreviated: mezz
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abbreviated: mezz
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half_floors: true
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sample: true
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sample: true
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canonical_probability: 0.6
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canonical_probability: 0.8
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abbreviated_probability: 0.3
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abbreviated_probability: 0.1
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sample_probability: 0.1
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sample_probability: 0.1
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# Mezzanine/Mezz 2 or Mezzanine/Mezz A
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# Mezzanine/Mezz 2 or Mezzanine/Mezz A
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alphanumeric:
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numeric:
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direction: left
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direction: left
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# M2
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# M2
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numeric_affix:
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numeric_affix:
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@@ -240,51 +293,127 @@ levels:
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# 2nd Mezzanine
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# 2nd Mezzanine
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ordinal:
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ordinal:
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direction: right
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direction: right
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alphanumeric_probability: 0.3
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# Floor 0.5 is just plain mezzanine, no number
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numeric_affix_probability: 0.2
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number_abs_value: true
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ordinal_probability: 0.5
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number_min_abs_value: 1
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standalone_probability: 0.5
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numeric_probability: 0.1
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numeric_affix_probability: 0.1
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ordinal_probability: 0.3
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mezzanine_floor: &mezzanine_floor
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canonical: mezzanine floor
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abbreviated: mezz floor
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sample: true
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canonical_probability: 0.7
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abbreviated_probability: 0.2
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sample_probability: 0.1
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mezzanine_level: &mezzanine_level
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canonical: mezzanine level
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abbreviated: mezz level
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sample: true
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canonical_probability: 0.7
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abbreviated_probability: 0.2
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sample_probability: 0.1
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lower_mezzanine: &lower_mezzanine
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canonical: lower mezzanine
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abbreviated: lower mezz
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sample: true
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canonical_probability: 0.7
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abbreviated_probability: 0.2
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sample_probability: 0.1
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upper_mezzanine: &upper_mezzanine
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canonical: upper mezzanine
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abbreviated: upper mezz
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sample: true
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canonical_probability: 0.7
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abbreviated_probability: 0.2
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sample_probability: 0.1
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# Should be at least level 1.5
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number_min_abs_value: 1
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aliases:
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aliases:
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"<-1":
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default: *basement
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probability: 0.6
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alternatives:
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- alternative: *sub_basement
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probability: 0.3995
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- alternative: *floor
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probability: 0.0005
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"-1":
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"-1":
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default: *basement
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default: *basement
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probability: 0.7
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probability: 0.7
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alternatives:
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alternatives:
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- alternative: *cellar
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- alternative: *cellar
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probability: 0.125
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probability: 0.1
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- alternative: *lower_ground_floor
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- alternative: *lower_ground_floor
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probability: 0.1
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probability: 0.1
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- alternative: *downstairs
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- alternative: *downstairs
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probability: 0.0495
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- alternative: *lower_level
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probability: 0.05
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probability: 0.05
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- alternative: *floor
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- alternative: *floor
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probability: 0.025
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probability: 0.0005
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# Special token for half-floors
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# Special token for half-floors
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"*.5":
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half_floors:
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default: *mezzanine
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default: *mezzanine
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"0":
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default: *ground_floor
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probability: 0.8
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probability: 0.8
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alternatives:
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alternatives:
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- alternative: *upper_ground_floor
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- alternative: *mezzanine_floor
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probability: 0.1
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probability: 0.1
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- alternative: *downstairs
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- alternative: *mezzanine_level
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probability: 0.05
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probability: 0.1
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- alternative: *podium_level
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aliases:
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"1":
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default: *upper_mezzanine
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probability: 0.5
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alternatives:
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- alternative: *mezzanine
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probability: 0.5
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half_floors_negative:
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default: *lower_mezzanine
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"0":
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default: *ground_floor
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probability: 0.9
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alternatives:
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- alternative: *ground
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probability: 0.02
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- alternative: *ground_level
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probability: 0.01
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- alternative: *lower_ground_floor
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probability: 0.025
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probability: 0.025
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- alternative: *upper_ground_floor
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probability: 0.025
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- alternative: *lobby
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probability: 0.005
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- alternative: *floor
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- alternative: *floor
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# Floor 0 is uncommon
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# Floor 0 is uncommon
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probability: 0.025
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probability: 0.01
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- alternative: *level
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probability: 0.005
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"1":
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"1":
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# Most of the time just say 1st Floor
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# Most of the time just say 1st Floor
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default: *floor
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default: *floor
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probability: 0.9
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probability: 0.9
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alternatives:
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alternatives:
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- alternative: *upper_ground_floor
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probability: 0.075
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- alternative: *podium_level
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probability: 0.01
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- alternative: *podium
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probability: 0.005
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- alternative: *upstairs
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- alternative: *upstairs
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probability: 0.1
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probability: 0.01
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top:
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top:
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default: *floor
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default: *floor
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probability: 0.5
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probability: 0.85
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alternatives:
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alternatives:
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- alternative: *level
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probability: 0.1
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- alternative: *top_floor
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- alternative: *top_floor
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probability: 0.3
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probability: 0.05
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# Integer for whether floors start at 0 or 1
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numbering_starts_at: 0
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# Associated phrases for alphanumeric floors (Floor 1, Floor A)
|
# Associated phrases for alphanumeric floors (Floor 1, Floor A)
|
||||||
alphanumeric:
|
alphanumeric:
|
||||||
@@ -304,8 +433,6 @@ levels:
|
|||||||
numeric_plus_alpha_probability: 0.0001 # e.g. Floor 2A
|
numeric_plus_alpha_probability: 0.0001 # e.g. Floor 2A
|
||||||
alpha_plus_numeric_probability: 0.0001 # e.g. Floor A2
|
alpha_plus_numeric_probability: 0.0001 # e.g. Floor A2
|
||||||
|
|
||||||
alphanumeric_probability: 0.5 # Probability of using simple alphanumeric
|
|
||||||
alias_probability: 0.5 # Probability of using aliases
|
|
||||||
|
|
||||||
# Floors are not part of the global address formats (and are not always standard)
|
# Floors are not part of the global address formats (and are not always standard)
|
||||||
# This is a list of places in the address where the floor number might go
|
# This is a list of places in the address where the floor number might go
|
||||||
@@ -331,12 +458,7 @@ levels:
|
|||||||
|
|
||||||
intersections:
|
intersections:
|
||||||
# 26th & 6th Avenue
|
# 26th & 6th Avenue
|
||||||
and:
|
and: *and
|
||||||
canonical: and
|
|
||||||
abbreviated: "&"
|
|
||||||
canonical_probability: 0.4
|
|
||||||
abbreviated_probability: 0.6
|
|
||||||
sample: true
|
|
||||||
# 26th @ Broadway
|
# 26th @ Broadway
|
||||||
at:
|
at:
|
||||||
canonical: at
|
canonical: at
|
||||||
@@ -395,18 +517,17 @@ po_boxes:
|
|||||||
|
|
||||||
add_number_phrase: true
|
add_number_phrase: true
|
||||||
add_number_phrase_probability: 0.4 # PO Box #1234
|
add_number_phrase_probability: 0.4 # PO Box #1234
|
||||||
|
|
||||||
numeric_probability: 0.9 #
|
numeric_probability: 0.9 #
|
||||||
alpha_probability: 0.01 # PO Box A
|
alpha_probability: 0.01 # PO Box A
|
||||||
numeric_plus_alpha_probability: 0.04 # PO Box 123G
|
numeric_plus_alpha_probability: 0.04 # PO Box 123G
|
||||||
|
|
||||||
digits:
|
digits:
|
||||||
- length: 1
|
- length: 1
|
||||||
probability: 0.1
|
probability: 0.05
|
||||||
- length: 2
|
- length: 2
|
||||||
probability: 0.1
|
probability: 0.1
|
||||||
- length: 3
|
- length: 3
|
||||||
probability: 0.1
|
probability: 0.2
|
||||||
- length: 4
|
- length: 4
|
||||||
probability: 0.5
|
probability: 0.5
|
||||||
- length: 5
|
- length: 5
|
||||||
@@ -414,15 +535,16 @@ po_boxes:
|
|||||||
- length: 6
|
- length: 6
|
||||||
probability: 0.05
|
probability: 0.05
|
||||||
|
|
||||||
# Overrides for commercial/office areas (landuse=commercial in OSM)
|
zones:
|
||||||
commercial:
|
# Overrides for commercial/office areas (landuse=commercial in OSM)
|
||||||
default: *po_box
|
commercial:
|
||||||
probability: 0.7
|
default: *po_box
|
||||||
alternatives:
|
probability: 0.7
|
||||||
- alternative: *private_mail_box
|
alternatives:
|
||||||
probability: 0.2
|
- alternative: *private_mail_box
|
||||||
- alternative: *box
|
probability: 0.2
|
||||||
probability: 0.1
|
- alternative: *box
|
||||||
|
probability: 0.1
|
||||||
|
|
||||||
# Categories
|
# Categories
|
||||||
# ==========
|
# ==========
|
||||||
@@ -724,6 +846,8 @@ units:
|
|||||||
# Room #1 and Room No. 1
|
# Room #1 and Room No. 1
|
||||||
add_number_phrase: true
|
add_number_phrase: true
|
||||||
add_number_phrase_probability: 0.6
|
add_number_phrase_probability: 0.6
|
||||||
|
hall: &hall
|
||||||
|
canonical: hall
|
||||||
apartment: &apartment
|
apartment: &apartment
|
||||||
canonical: apartment
|
canonical: apartment
|
||||||
plural: apartments
|
plural: apartments
|
||||||
@@ -820,6 +944,10 @@ units:
|
|||||||
alternatives: 0.05
|
alternatives: 0.05
|
||||||
university:
|
university:
|
||||||
default: *room
|
default: *room
|
||||||
|
probability: 0.9
|
||||||
|
alternatives:
|
||||||
|
- alternative: *hall
|
||||||
|
probability: 0.1
|
||||||
allotments:
|
allotments:
|
||||||
lot:
|
lot:
|
||||||
default: *lot
|
default: *lot
|
||||||
@@ -885,19 +1013,20 @@ countries:
|
|||||||
direction: left
|
direction: left
|
||||||
ordinal:
|
ordinal:
|
||||||
direction: right
|
direction: right
|
||||||
numeric_probability: 0.1 # e.g. Story 2, less common
|
numeric_probability: 0.025 # e.g. Story 2, less common
|
||||||
ordinal_probability: 0.9 # e.g. 2nd Story, more common
|
ordinal_probability: 0.975 # e.g. 2nd Story, more common
|
||||||
alphanumeric:
|
alphanumeric:
|
||||||
default: *floor
|
default: *floor
|
||||||
probability: 0.6
|
probability: 0.8
|
||||||
alternatives:
|
alternatives:
|
||||||
- alternative: *level
|
- alternative: *level
|
||||||
probability: 0.3
|
probability: 0.15
|
||||||
- alternative: *platform
|
- alternative: *platform
|
||||||
probability: 0.05
|
probability: 0.025
|
||||||
- alternative: *story
|
- alternative: *story
|
||||||
alternative: 0.05
|
probability: 0.025
|
||||||
aliases:
|
numbering_starts_at: 1
|
||||||
|
aliases: &us_floor_aliases
|
||||||
"1":
|
"1":
|
||||||
default: *floor
|
default: *floor
|
||||||
probability: 0.6
|
probability: 0.6
|
||||||
@@ -907,9 +1036,9 @@ countries:
|
|||||||
- alternative: *upper_ground_floor
|
- alternative: *upper_ground_floor
|
||||||
probability: 0.1
|
probability: 0.1
|
||||||
"2":
|
"2":
|
||||||
# Most of the time just say 1st Floor
|
# Most of the time just say 2nd Floor
|
||||||
default: *floor
|
default: *floor
|
||||||
probability: 0.8
|
probability: 0.9
|
||||||
alternatives:
|
alternatives:
|
||||||
- alternative: *upstairs
|
- alternative: *upstairs
|
||||||
probability: 0.1
|
probability: 0.1
|
||||||
@@ -961,25 +1090,14 @@ countries:
|
|||||||
default: *room
|
default: *room
|
||||||
|
|
||||||
# Canada
|
# Canada
|
||||||
# Note: this is Canadian English only. If the address is in French it will use the French config
|
# Specifically Canadian English. If the address is in French it will use fr.yaml
|
||||||
ca:
|
ca:
|
||||||
levels:
|
levels:
|
||||||
aliases:
|
# Note: Canadian English uses "storey" keeping with the British convention, so no need to change that
|
||||||
"1":
|
|
||||||
default: *floor
|
# In Canada first floor is the ground floor, as in the US
|
||||||
probability: 0.6
|
numbering_starts_at: 1
|
||||||
alternatives:
|
aliases: *us_floor_aliases
|
||||||
- alternative: *ground_floor
|
|
||||||
probability: 0.3
|
|
||||||
- alternative: *upper_ground_floor
|
|
||||||
probability: 0.1
|
|
||||||
"2":
|
|
||||||
# Most of the time just say 1st Floor
|
|
||||||
default: *floor
|
|
||||||
probability: 0.8
|
|
||||||
alternatives:
|
|
||||||
- alternative: *upstairs
|
|
||||||
probability: 0.1
|
|
||||||
# For (English-speaking) Canada, use the same unit types as in the US
|
# For (English-speaking) Canada, use the same unit types as in the US
|
||||||
units: *us_unit_types
|
units: *us_unit_types
|
||||||
# Australia
|
# Australia
|
||||||
|
|||||||
Reference in New Issue
Block a user