[graph] Simple sparse graph implementation, essentially a sparse matrix with no values array
This commit is contained in:
183
src/graph.c
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183
src/graph.c
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#include "graph.h"
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graph_t *graph_new_dims(graph_type_t type, uint32_t m, uint32_t n, size_t nnz, bool fixed_rows) {
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graph_t *graph = malloc(sizeof(graph_t));
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graph->m = m;
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graph->fixed_rows = fixed_rows;
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graph->n = n;
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graph->type = type;
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graph->indptr = uint32_array_new_size(m + 1);
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if (graph->indptr == NULL) {
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graph_destroy(graph);
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return NULL;
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}
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if (!fixed_rows) {
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uint32_array_push(graph->indptr, 0);
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}
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if (nnz > 0) {
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graph->indices = uint32_array_new_size(nnz);
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} else {
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graph->indices = uint32_array_new();
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}
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if (graph->indices == NULL) {
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graph_destroy(graph);
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return NULL;
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}
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return graph;
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}
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graph_t *graph_new(graph_type_t type) {
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return graph_new_dims(type, 0, 0, 0, false);
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}
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void graph_destroy(graph_t *self) {
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if (self == NULL) return;
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if (self->indptr != NULL) {
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uint32_array_destroy(self->indptr);
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}
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if (self->indices != NULL) {
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uint32_array_destroy(self->indices);
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}
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free(self);
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}
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inline void graph_set_size(graph_t *self) {
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if (self->type != GRAPH_BIPARTITE) {
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uint32_t max = self->m > self->n ? self->m : self->n;
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self->m = max;
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self->n = max;
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}
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}
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inline void graph_clear(graph_t *self) {
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uint32_array_clear(self->indptr);
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if (!self->fixed_rows) {
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uint32_array_push(self->indptr, 0);
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}
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uint32_array_clear(self->indices);
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}
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inline void graph_finalize_vertex(graph_t *self) {
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uint32_array_push(self->indptr, (uint32_t)self->indices->n);
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if (!self->fixed_rows) {
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self->m++;
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graph_set_size(self);
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}
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}
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inline void graph_append_edge(graph_t *self, uint32_t col) {
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uint32_array_push(self->indices, col);
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if (col >= self->n) self->n = col + 1;
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graph_set_size(self);
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}
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inline void graph_append_edges(graph_t *self, uint32_t *col, size_t n) {
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for (int i = 0; i < n; i++) {
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graph_append_edge(self, col[i]);
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}
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graph_finalize_vertex(self);
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}
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graph_t *graph_read(FILE *f) {
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graph_t *g = malloc(sizeof(graph_t));
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if (g == NULL) return NULL;
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g->indptr = NULL;
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g->indices = NULL;
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if (!file_read_uint32(f, &g->m) ||
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!file_read_uint32(f, &g->n) ||
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!file_read_uint8(f, (uint8_t *)&g->fixed_rows)) {
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goto exit_graph_allocated;
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}
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uint64_t len_indptr;
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if (!file_read_uint64(f, &len_indptr)) {
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goto exit_graph_allocated;
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}
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uint32_array *indptr = uint32_array_new_size(len_indptr);
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if (indptr == NULL) {
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goto exit_graph_allocated;
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}
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g->indptr = indptr;
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for (int i = 0; i < len_indptr; i++) {
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if (!file_read_uint32(f, indptr->a + i)) {
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goto exit_graph_allocated;
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}
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}
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uint64_t len_indices;
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if (!file_read_uint64(f, &len_indices)) {
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goto exit_graph_allocated;
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}
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uint32_array *indices = uint32_array_new_size(len_indices);
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if (indices == NULL) {
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goto exit_graph_allocated;
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}
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g->indices = indices;
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for (int i = 0; i < len_indices; i++) {
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if (!file_read_uint32(f, indices->a + i)) {
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goto exit_graph_allocated;
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}
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}
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return g;
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exit_graph_allocated:
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graph_destroy(g);
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return NULL;
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}
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bool graph_write(graph_t *self, FILE *f) {
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if (self == NULL || self->indptr == NULL || self->indices == NULL) {
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return false;
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}
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if (!file_write_uint32(f, self->m) ||
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!file_write_uint32(f, self->n) ||
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!file_write_uint8(f, (uint8_t)self->fixed_rows)) {
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return false;
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}
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uint64_t len_indptr = self->indptr->n;
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if (!file_write_uint64(f, len_indptr)) {
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return false;
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}
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for (int i = 0; i < len_indptr; i++) {
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if (!file_write_uint32(f, self->indptr->a[i])) {
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return false;
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}
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}
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uint64_t len_indices = (uint64_t)self->indices->n;
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if (!file_write_uint64(f, len_indices)) {
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return false;
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}
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for (int i = 0; i < len_indices; i++) {
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if (!file_write_uint32(f, self->indices->a[i])) {
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return false;
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}
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}
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return true;
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}
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90
src/graph.h
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90
src/graph.h
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@@ -0,0 +1,90 @@
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/*
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graph.h
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-------
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Graph stored as a compressed sparse row (CSR) matrix with no values.
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This is a specialization of sparse matrices suitable for cases
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where we only need to know that two nodes are connected and will
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typically be iterating row-by-row (get all edges for vertex v).
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By default it stores bipartite graphs
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Essentially this can be viewed as a sparse matrix where all
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of the non-zero values are 1.
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See sparse_matrix.h for more details.
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Currently we're not implementing edge types, graph traversal, etc.
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*/
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#ifndef GRAPH_H
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#define GRAPH_H
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#include <stdlib.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "collections.h"
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#include "file_utils.h"
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#include "vector.h"
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typedef enum {
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GRAPH_DIRECTED,
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GRAPH_UNDIRECTED,
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GRAPH_BIPARTITE
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} graph_type_t;
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typedef struct {
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graph_type_t type;
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uint32_t m;
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uint32_t n;
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bool fixed_rows;
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uint32_array *indptr;
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uint32_array *indices;
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} graph_t;
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graph_t *graph_new_dims(graph_type_t type, uint32_t m, uint32_t n, size_t nnz, bool fixed_rows);
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graph_t *graph_new(graph_type_t type);
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void graph_destroy(graph_t *self);
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void graph_set_size(graph_t *self);
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void graph_clear(graph_t *self);
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void graph_append_edge(graph_t *self, uint32_t col);
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void graph_append_edges(graph_t *self, uint32_t *col, size_t n);
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void graph_finalize_vertex(graph_t *self);
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bool graph_write(graph_t *self, FILE *f);
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graph_t *graph_read(FILE *f);
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#define graph_foreach_row(g, row_var, index_var, length_var, code) { \
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uint32_t _row_start = 0, _row_end = 0; \
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uint32_t *_indptr = g->indptr->a; \
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size_t _m = g->indptr->n - 1; \
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\
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for (uint32_t _i = 0; _i < _m; _i++) { \
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(row_var) = _i; \
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_row_start = _indptr[_i]; \
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_row_end = _indptr[_i + 1]; \
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(index_var) = _row_start; \
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(length_var) = _row_end - _row_start; \
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code; \
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} \
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}
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#define graph_foreach(g, row_var, col_var, code) { \
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uint32_t *_indices = g->indices->a; \
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uint32_t _index, _length; \
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graph_foreach_row(g, row_var, _index, _length, { \
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if (_length == 0) continue; \
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for (uint32_t _j = _index; _j < _index + _length; _j++) { \
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(col_var) = _indices[_j]; \
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code; \
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} \
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}) \
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}
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#endif
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