[units] Refactoring unit generator to use base alphanumeric generator
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@@ -50,43 +50,29 @@ class Unit(NumberedComponent):
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@classmethod
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def random(cls, language, country=None, num_floors=None, num_basements=None):
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unit_props = address_config.get_property('units.alphanumeric', language, country=country)
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values = []
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probs = []
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for num_type in ('numeric', 'alpha', 'alpha_plus_numeric', 'numeric_plus_alpha'):
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key = '{}_probability'.format(num_type)
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prob = unit_props.get(key)
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if prob is not None:
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values.append(num_type)
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probs.append(prob)
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probs = cdf(probs)
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num_type = weighted_choice(values, probs)
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num_type_props = unit_props.get(num_type, {})
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num_type, num_type_props = cls.choose_alphanumeric_type('units.alphanumeric', language, country=country)
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if num_floors is not None:
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number = cls.for_floor(Floor.sample_positive_floors(num_floors))
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else:
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number = weighted_choice(cls.numbered_units, cls.unit_probs_cdf)
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if num_type == 'numeric':
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if num_type == cls.NUMERIC:
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return safe_decode(number)
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else:
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alphabet = address_config.get_property('alphabet', language, country=country, default=latin_alphabet)
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letter = sample_alphabet(alphabet)
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if num_type == 'alpha':
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if num_type == cls.ALPHA:
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return safe_decode(letter)
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else:
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number = weighted_choice(cls.positive_units_letters, cls.positive_units_letters_cdf)
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whitespace_probability = unit_props.get('{}_whitespace_probability'.format(num_type))
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whitespace_probability = num_type_props.get('{}_whitespace_probability'.format(num_type))
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whitespace_phrase = six.u(' ') if whitespace_probability and random.random() < whitespace_probability else six.u('')
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if num_type == 'alpha_plus_numeric':
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if num_type == cls.ALPHA_PLUS_NUMERIC:
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return six.u('{}{}{}').format(letter, whitespace_phrase, number)
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elif num_type == 'numeric_plus_alpha':
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elif num_type == cls.NUMERIC_PLUS_ALPHA:
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return six.u('{}{}{}').format(number, whitespace_phrase, letter)
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@classmethod
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